This week we have the magnificent five piece Jaeger set from Mishka and Sfonsper, a couple of striking sheet metal doors, and a wicked Azlec longsword. A good week--everything on the top ten would make a fine addition to the game, should the Rust gods smile. The Jaeger set, all five pieces of it, gets the top spot.
Badtrip returns to his mysterious Project 84 series with this pre-apocalyptic sleeping bag. A custom bag like this means Project 84 was either a field expeditionary team or just got a really good deal with their marketing company. Either way, this sleeping bag survived the Fall dirty and faded, but otherwise intact. Most likely no pathogens or poisons survived with it, but you'll have to use it awhile to find out for sure.
One more detail to ponder--the Project 84 logo has a skull or zombie face in it--we're not sure which. We don't know what the Project was involved in, but they weren't selling Girl Scout cookies.
Mishka and Sfonsper have produced another super high quality, high detail clothing set and it is amazing. It's all home-spun "modern" materials with bits and pieces from the old world and 100% realistic in game terms. The hoodie comes with a bandolier, pockets, straps, and elbow patches, and all made of sheep skin, denim, and ragged cloth. Real mountain man kind of stuff. Just need a pipe and a yellow hound dog to complete the picture.
The set includes boots, pants, gloves, this hoodie and a riot helmet converted into a soft wool cap. The set is even better than last week's Aristocratic set, and it retains that same mild cartoonish warmth. Really hope to see this set in the game soon!
The Beast is a new series of toothy weapons by Milho Frito that just includes an SMG and this here crossbow for now. The bow is lined front and back with teeth, giving it the appearance of a wide mouth predator ready to strike. A few smaller bones decorate the sides, along with a judicious application of claw marks and painted fingermarks.
It's similar in style to some La Crampe work we've seen, but with a decidedly Milho Frito twist. Two shades meaner and no cartoon softness. It's a perfect weapon for the earlier stages of Rust, and the presence of bones on the inner portion of the bow guarantee you'll see The Beast every time you take aim.
Saw one of these doors at our local Chinese restaurant. Must be an outlet store online. Chinese Restaurant Supply World! Special this week: Buy one shipping container MSG, get Ancient Temple Door, free! We take Bitcoin.
The door looks like it splits down the middle, but alas, it's just a regular old sheet metal door and opens the usual way. But it looks great and has been very popular in the workshop, so the chances are good you'll soon be seeing the Dragon Door on a forward raiding base very near you.
One of the most interesting Python skins to hit the workshop so far comes from BFS, an artist focusing mostly on weapon skins. Sicario, we are told, means hit man in Spanish, and the gun certainly has a Mexican or Aztec flavor. Stylized teeth run the length of the barrel, strange runes wrap around metal bands on the grip, and a tiny demon is painted to the back, it's tongue the hammer of the revolver. You'll feel like a real desperado carrying this weapon around, and in truth that's pretty much what you are.
Wonderful artwork, strong detail and interesting materials. Nice and Rusty--can't ask for much more than that!
Pure junk, but we mean that in the nicest possible way. The Junkyard King chestplate is two metal plates sandwiched between tire rubber and heavy wire mesh, with another metal plate rough-cut in the front to form the junk king's skull. the King is missing an eye and capped in silver like a thorny crown, paint running down like blood.
Vitalik never goes for complex or busy skins, instead choosing to perfect the details of simpler designs, and this skin is a perfect example. A great one-off metal chest plate skin, very distinctive and easy to make out at a distance.
JohnnyOldBoy's Battleborn series continues with this aggressive, testosterone soaked clan house door. It's got all the good stuff on it--demons, skulls, metal teeth, and racing checks. Amped up male everything on triple dose steroids--slap this door outside your base and you won't even need your crude penis drawings or "no girls allowed" signs. The door says it all.
It is what it is, and it does it very, very well. Perfect for a clan base, but even better on a raided enemy base, after the take-over.
Note: If you're looking for the approved Battleborn armor skins, Facepunch renamed them "Scrapper" in the store. You can now find them in the Steam community market, here.
Here's a good quality, technically strong door by T.O.N.Y.A.E.R. and Odisseysuper for desert or military themed bases. It's got subdued, almost camo colors with lots of tiny details in the metal texture, rivets, water stains and rust.
It's a very good looking garage door and we recommend it for the realism and accuracy of the detail. Creatively it is a bit plain, with the center wings logo small and hard to see. The door is fine for a lot of possible uses, but that logo could be a lot bolder and more impressive.
An Aztec longsword by La Crampe, blessed by the gods and imbued with the spirits of the sacrificed in the form of jade skulls on the blade. They look like they really don't want to be there, but they should have thought about that before they got themselves sacrificed.
It looks like the blade is stone and the handle jade with cloth wrappings binding the sharp metal edges tightly to the stone. It's a primitive but hard hitting weapon, just what you need in the early stages of the game.
Been looking for something like this awhile--a small box dedicated to skull storage. There's no keeping score in this game, so enemy skull count must serve. The only problem is that by the time you've chopped up your opponent your pack is full, so often you have to drop something good to keep your trophy.
Very nice job on the faded paint over the carved wood, and the little leather ties binding the wood slats. It's clearly a 100% post-apocalypse job, uncivilized, crude, and to the point.