A big 16 skin approval week, most likely to make up for last week's NO approvals. Last week there was a problem with some people being unable to craft items using their purchased skins, but it looks like that bug has been fixed and we're back on track.
This week quick craft now crafts an item using the last skin selected of that type. So, if you craft a revolver using our new Outlaw Revolver skin, all future quick crafts will make Outlaw Revolvers until you choose another revolver skin.
You also now spawn with your last chosen rock skin, so you can go ahead and buy that Fresh Brain skin that just came out, then craft a bunch of them and leave them in a box on your neighbor's doorstep.
A rusty old revolver, of the sort favored by the outlaws of the wild west. Fancy, but a bit inaccurate and prone to misfire.
"All right now, I'm comin' out. Any man I see out there, I'm gonna kill him. Any son of a bitch that takes a shot at me, I'm not only gonna kill him. I'm gonna kill his wife, all his friends...burn his damn house down!"
--Bill Munny, Unforgiven 1997
This is metal breast plate, made to look like a bulletproof vest for embedded journalists or war correspondents. Now you can pretend to be a disinterested observer in the ultra-violent events transpiring around you. Nobody ever fires on the press.
We covered this skin a few weeks back, and are glad to see it get approved by Facepunch. It must have taken a lot of time to add all the holes in a convincing manner. This is the second approval this week by this artist, C336, who does a lot of simple, but realistic looking skins.
The Flower Hat got approved!! YES! YES!!! Remember: Running down the beach on wipe day naked except for this hat, with a large melee weapon. Screams and crunching sounds.
This skin, by La Crampe, replaces the grim concrete barricade with an even more grim green military barricade. Good detail on this one, with fading green paint and bullet holes.
A Rusty battle helmet made of what looks to be pieces of a black and yellow caution sign of some sort. The artist took care to rust it up good, with paint peeling in several places, and rust spots running down the front of the mask.
Glad to see Krovv get this door approved. It is a sheet metal door, not armored, but sheet metal is what you use most of these days. Very dark, very grim, very Rusty.
We almost recommended this shirt in a previous blog post, but we didn't think the belly pocket near the bottom of the shirt was convincing enough. Nice work, however, on the zippers, the stitching, and the overall aged appearance of the skin.
Here's an idea whose time has come: Hair! We haven't seen this in the game, but if it works, we'd consider wearing one. Just don't tell anyone, OK?
Best item of the week. Really makes you look the part of a desperate post-apocalyptic survivor. You can't see it from the photo here, but there is an ace of spades stuck into the armband on the left arm, and the armband has a Rust logo on it.
A very clean and modern semi-automatic pistol. The skill of the artist is not in question, but we prefer to see Rustier skins in the game. Still, we suppose it's possible some modern artifacts, carefully preserved, escaped decay.
A large wooden box skin, painted army green and marked for components in no uncertain terms. You also see the word "components" from the side, so you'll know what's in it even on a loot room shelf.
A double shotgun skin with a glowing, red-hot tip, as though the player has been VERY busy with this gun. The artist, RedRex, also has several interesting satchel charge skins in his workshop, not yet approved.
The trouble with satchel skins, of course, is that you don't get to see them in the game very long. This satchel skin is by Milho Frito, and comes in camo colors. Handle with care.