Nineteen approvals this week, including two very strong sets by StabbyMcStabFace and JonnyOldboy. Our favorite approved skin this week is Macbeth, by LittleRanger.
First up we have Stabby's Arctic wolf set, which looks pretty good for something pulled from a freezing K-Mart dumpster after 60 years and embellished with radioactive dog fur.
The hoodie's got snow jacket quilting, wolf emblems, metal shoulder pads and bracers, and several leather straps in awkward places that you probably don't need, like the belt across the belly. Maybe if your pants come up that high, who knows? This is Rust.
One more thing--that wolf fang necklace around the inner shirt is really cool.
These are the pants that go with the rest of Stabby's Arctic Wolf set. there's no dog fur, but they share the same gray and blue color scheme as well as the placement of leather and tire rubber belts in odd locations. There's also shin and thigh pads and plenty of pockets, all suitably aged for the discerning survivor.
Gloves are for keeping your hands clean while doing dirty work, a necessity in Rust. These match the rest of the set well, being made of denim and vinyl in blue and gray and torn up a bit on the palms. There's a tuft of dog fur (Dog, we say, or maybe hyena. Rust canines run alone and are focused on eating carrion and slow Newmans) at the wrist, metal studs on the fingers, and a thunderbolt sewn into the back of the hand.
The last piece of the set is the boots, which Stabby has sharply improved over the base model. They've made of a combination of vinyl and heavy leather nailed and screwed into the top of the boot. You've also got your bonus studded leather straps and radioactive dog at the ankle. They look warm, sturdy and tough, just thing for conquering the icy North.
Badtrip decided to go with unhealthy shades of institutional green and yellow this week on both his Hazard Crate and Venom AK47, which has yet to be approved.
The crate's the sort of thing certain kinds of pre-apocalypse companies used to dispose of unwanted chemical byproducts, and it's got some pretty scary fallout symbols and written warnings. Of course, people in the distant future may not understand these warnings, but we'll all be dead by then, so it doesn't really matter.
Well, it's the future. Somebody must have had a pretty bad day when they opened the crate, but what's done is done. Nice box, though.
A shiny but battered armored door for the outside of your base to frustrate and lure your fellow players to their doom. Ideally you'll be there for the firefight--just talk sh*t in the channel until they come. But if not, armored doors are pretty sturdy and expensive to blow through, so you can make 'em pay that way.
We'd use these doors to mark false loot rooms. Just casually leave the view port open so raiders can see all the empty loot boxes you have in the room beyond. By Badtrip.
...And a black. These two doors are the first example of multiple color skin variations getting approved by Facepunch. This allows you to do some interesting things with the doors in your base, but they are only wood doors, so don't expect them to last long. They would work well on a battle level, though.
The doors themselves are great, with a pleasing iron inset design in the corners, metal on the bracing bar, and a horseshoe tacked to the top of one side. Great work on aging the wood and paint, and note that though the doors are exactly the same, the black door looks cleaner than the red. By Qmas
There's daggers in men's smiles.
Hatchets, not so much. But, we can give LittleRanger poetic licence for giving us such a skillfully made and realistic metal hatchet. The detail in this skin is amazing, from the tarnished metal blade to the polished wooden handle. Look closely, and you'll keep seeing new things. Work around the handle area near the blade is particularly sharp with the electrical tape and scratched off paint.
Originally just named "Hammer" in the workshop, Facepunch upgraded the name before posting it to the Rust store. This is LittleRanger's second approval this week, and a quick review of his workshop shows that his skins started out high quality two months ago and are quickly moving to some of the best work in the game.
The hammer features screws and sheets of metal riveted into wood with a red, yellow and black color scheme...and racing checkers. Why checkers we've no idea, but maybe it helps you fix things faster. The sheet metal forms an interesting pattern across the head of the hammer, and adds a lot of flair to an otherwise boring mesh.
Building on last week's successful Ancient Gods Hatchet, Jesin released and won approval on this pickaxe. Now your desperate search for materials in the early game will be blessed by the Gods on account of all the sigils and glyphs written up and down the axe. It's a strong addition to a tribal style of play for roleplayers, and a step above the plain vanilla stone pick axe for everyone else.
Here's a very strong new crossbow skin by Veys in collaboration with...Janglin' Jimbobs. OK, then.
Colors are subdued, so if you're looking for something flashy this crossbow isn't it. But on close inspection the crossbow shines. The blonde wood is carved by not fully polished, and in some places seem to have suffered water damage. Strips of metal painted a fading blue decorate the hand grip and length of the bow itself, nail heads dot the wood, and a heavy canvas cloth is wrapped in and around the grip near the trigger.
Fantastic work, and a welcome addition to a category of skin that doesn't get a lot of approvals.
Anathenn is back with a rough Beast, which has slouched towards this little island and been born among us. His work varies from brilliant to occasionally not so brilliant, but this AK is one of the good ones. It's black and red with dried blood in demonic bas relief, covered in ominous, unholy writing and thirsting for the souls of the wicked. No trouble find those around here.
Maybe something unholy really is happening, since JohnnyOldBoy picked up on the Demons in 3D theme and extended it to this roadsign armor set. Just exactly what kind of road signs we are unsure--we've never seen any quite like this, and don't think we'd follow them if we did.
But the artist clearly has, which you can see by a quick review of his workshop. The vest is ugly, flashy, and quite possibly the product of an unstable mind. Guaranteed hit in the shop.
This is the kilt that goes with the Deathwing Vest and Mask, every inch covered by bas relief images of the denizens of the Pit. We strongly urge you to visit JohnnyOldBoy's workshop and see the set worn together with the mask, which was submitted a few weeks ago. A perfect clan uniform.
The Deathwing set is crowned by the Deathwing mask, a metal face mask of nightmare and terror. Or satisfaction and delight, if you think of your base raiders spending eternity in the Pit with something that looks like this. We can think of a few.
The metal cap is certainly ugly and inhuman enough, but looks rather uncomfortable, while the facemask mostly features a lot of teeth. Taken as whole with the rest of the set, it is quite a sight.
Last but not least we have the Shamanism Revolver by Graffiti King Estavos. The gun is covered by highly intricate patterns and icons, as though drawn by an Aztec priest, if that culture had lasted long enough to produce revolvers. White spatters amid fading red paint, faint skulls, rusted metal and best of all large stylized teeth on the back of the weapon, right where you take aim.
Estavos had taken a long break from making Rust skins, and we missed his creativity. His return is most welcome!